Well, it is about that time again where the maps start being made and I start learning how to make maps all over again. BUT, I couldn't just leave you guys hanging knowing about the upcoming recreation of the final dungeon from The Legend of Zelda NES and not tease you a little bit.
So here you have it, let the hype begin :)
Or don't, because then the recreation might end up disappointing everyone and getting a lot of well-deserved hate, even though it is attempting to be innovative and have fun, but underused stealth mechanics.
Like Watch_Dogs :)
Monday, July 7, 2014
Thursday, July 3, 2014
Happy Fourth of July Everybody!!!
Hey people! It's the Fourth of July! And I'm going down to Chicago today to see le fireworks and eat Japanese shit!! I cannot wait!
But, since I will be busy all weekend for this purely American holiday, I will begin actual workings on the Final Dungeon recreation on Monday and get it done by the end of the week. I have ze materials and ze guide, and I have the technology. So, have a great weekend everybody, and I vil be seeing you on ze other side!
Wednesday, July 2, 2014
The Making of... The Legend of Zelda NES -- Final Dungeon Recreation -- PART 2 -- THE MATERIALS
SO, I took these little textures from this little layout of the dungeon...
I was makin' the toasty little materials that will be featured in the final dungeon recreation, and then....
I added in the little red marks to make it seem a little bit more original than some damn white bricks and shit.
THEN I ALSO MADE THIS!!!
I dunnno what I'll use it for, but I think we can safely say that things are proceeding smoooooooothly. : )
~Royalfrost737
Tuesday, July 1, 2014
The Making of.... The Legend of Zelda NES -- Final Dungeon Recreation -- PART 1 -- THE NAME
Ok, you might think that this is slightly moronic, but the major complaint/problem that people had with the First Dungeon map is that.... well... they couldn't find it in the map directory.
You might think that's a pretty dumb problem to have, but admittedly, I was a complete lameass when I made the actual file name for it. "dungeonone"? Am I fucking kidding me? That a pretty damn lame name, if I do play the Game of Names. I feel shame.
So, for this map, I called it EXACTLY what it shall be known on Steam Workshop, The Legend of Zelda NES -- Final Dungeon Recreation. There! Now there won't be a problem!
And from now on, I solemnly swear not to be a lameass and label my maps like a normal human being.
The Making of.... The Legend of Zelda NES -- Final Dungeon Recreation
As promised, I'm going to be going over the process that I am using to make the Final Dungeon of the first Legend of Zelda game on the NES, which is largely the same process used to make the First Dungeon. Feel free to point out any details that I can improve on! I can take it, I swear :)
The way these posts are going to be laid out by specific things that I want to cover within the map. I assume you already know ze basics of ze Hammer Editor, but if by chance you don't, here is a video to bring you up to speed on all that jazz:
The way these posts are going to be laid out by specific things that I want to cover within the map. I assume you already know ze basics of ze Hammer Editor, but if by chance you don't, here is a video to bring you up to speed on all that jazz:
AND NOW WE SHALL BEGIN!!!!!!!
In the Beginning... There was a Welcome Post
Well now, this is a mighty fine generic blog we have here...
Hey guys, if you have made it this far and found this little post, you are at the blog of me, Royalfrost737. And I love you for coming (platonically, of course). I will be posting my little goings on and the like, mainly progress reports on maps or content that I'm making, little reviews of games, movies and music, or my thoughts on whatever the fuck I am thinking about at the time.
But ya, there is one little thing I want to address in the short run. My first serious map by now has just about OVER 9000 SUBSCRIBERS!!!! Seriously, I knew Legend of Zelda was popular, but that amount of subscribers is insane from my perspective! Seriously guys, I cannot thank you enough for your feedback, your subscriptions, your lovely comments, and your requests for other recreations! You have all been extremely kind and constructive, which is a rarity on the interwebby thing, and I really do appreciate all the support! You have no idea how gratifying it is to be looking at that kind of feedback -- seriously, it has inspired me a lot.
So, with that in mind, let's talk about the future. In honor of you guys, I'm going to recreate the final dungeon from the first Legend of Zelda game. And along the way, I'm going to give you a sort of behind the scenes look at the making of the map, just so you guys can see my process and so I can get feedback on it (seriously, I can take it :) ), and maybe to inspire a couple aspiring map makers to make their own maps. Making the first dungeon taught me a lot, so now I want to share that experience with you. Any little thing helps!
So yeah, I'm excited! I have a schedule in my head as to what I want to do afterwards, but for the sake of not shooting myself in the foot later, I'm just going to leave it at that. Thanks again guys, and I look forward to doing business again with y'all soon!
~Royalfrost737
Hey guys, if you have made it this far and found this little post, you are at the blog of me, Royalfrost737. And I love you for coming (platonically, of course). I will be posting my little goings on and the like, mainly progress reports on maps or content that I'm making, little reviews of games, movies and music, or my thoughts on whatever the fuck I am thinking about at the time.
But ya, there is one little thing I want to address in the short run. My first serious map by now has just about OVER 9000 SUBSCRIBERS!!!! Seriously, I knew Legend of Zelda was popular, but that amount of subscribers is insane from my perspective! Seriously guys, I cannot thank you enough for your feedback, your subscriptions, your lovely comments, and your requests for other recreations! You have all been extremely kind and constructive, which is a rarity on the interwebby thing, and I really do appreciate all the support! You have no idea how gratifying it is to be looking at that kind of feedback -- seriously, it has inspired me a lot.
So, with that in mind, let's talk about the future. In honor of you guys, I'm going to recreate the final dungeon from the first Legend of Zelda game. And along the way, I'm going to give you a sort of behind the scenes look at the making of the map, just so you guys can see my process and so I can get feedback on it (seriously, I can take it :) ), and maybe to inspire a couple aspiring map makers to make their own maps. Making the first dungeon taught me a lot, so now I want to share that experience with you. Any little thing helps!
So yeah, I'm excited! I have a schedule in my head as to what I want to do afterwards, but for the sake of not shooting myself in the foot later, I'm just going to leave it at that. Thanks again guys, and I look forward to doing business again with y'all soon!
~Royalfrost737
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